Idea: I actually had the idea for this game last week, but as I hardly even touched it before the week was over, I decided to push it off to this week. I wanted to make a … more
This was the first week since Week 29 that I didn’t make a game. Though slightly disappointed in myself that I didn’t find the time to crate something, I’m incredibly proud of myself for having a streak that long.
Basically, … more
Idea: Due to a lot of traveling, events, and other things occurring in the industry, I wasn’t feeling particularly motivated to make a game this week. To sooth a lot of feelings I was having, I decided to … more
Idea: My goal for this week was to focus, once again, on learning networking. I wanted to choose a simple (already existing) game, turn it into a multiplayer experience, and perform some simple networking.
I ultimately decided to … more
Idea: The idea for this week started out drastically different than the final product.
As it was my last week in the Netherlands for a while, my week was filled with sightseeing and “Dutch things”. When you’re on … more
Idea: I had a particularly busy week ahead of me this week, so I wanted to work on a game that wouldn’t take too much thought or work.
As I’m a naturally clumsy person, it only seemed natural … more
Idea: Continuing on my quest to gain knowledge of networked multiplayer systems, I wanted to spend this week working on a system where players could seamlessly drop in/out of a game revolving around one host player. Ultimately, I … more
Idea: Once I complete my contract work, I’ve decided that I would like to spend some time exploring one of my previous game a week games further (not as part of Game a Week). One of the main … more
Idea: The last few weeks have been busy and have left me feeling particularly drained. Ramadan has altered my daily schedule in an interesting way, contract work has been eating up a lot of my time, and the … more
Idea: As I had a particularly busy week this week, I wanted to create a simple/minimalistic game. I began thinking about an astroids-style game where your ship remains stationary (other than rotation), which led me down the path … more