Game a Week: Week 41

This was the first week since Week 29 that I didn’t make a game. Though slightly disappointed in myself that I didn’t find the time to crate something, I’m incredibly proud of myself for having a streak that long.

Basically, … more

Game a Week: Week 40

Week 40

Idea: Due to a lot of traveling, events, and other things occurring in the industry, I wasn’t feeling particularly motivated to make a game this week.  To sooth a lot of feelings I was having, I decided to … more

Game a Week: Week 39

Week 39

Idea: My goal for this week was to focus, once again, on learning networking. I wanted to choose a simple (already existing) game, turn it into a multiplayer experience, and perform some simple networking.

I ultimately decided to … more

Game a Week: Week 38

Week 38

Idea: The idea for this week started out drastically different than the final product.

As it was my last week in the Netherlands for a while, my week was filled with sightseeing and “Dutch things”.  When you’re on … more

Game a Week: Week 37

Week 37

Idea: I had a particularly busy week ahead of me this week, so I wanted to work on a game that wouldn’t take too much thought or work.

As I’m a naturally clumsy person, it only seemed natural … more

Game a Week: Week 36

Week 36

Idea: Continuing on my quest to gain knowledge of networked multiplayer systems, I wanted to spend this week working on a system where players could seamlessly drop in/out of a game revolving around one host player. Ultimately, I … more

Game a Week: Week 34

Week 34

Idea: The last few weeks have been busy and have left me feeling particularly drained. Ramadan has altered my daily schedule in an interesting way, contract work has been eating up a lot of my time, and the … more

Game a Week: Week 33

Week 33

Idea: As I had a particularly busy week this week, I wanted to create a simple/minimalistic game.  I began thinking about an astroids-style game where your ship remains stationary (other than rotation), which led me down the path … more