Idea: I’ve spent the last few weeks feeling extremely exhausted. Not physically exhausted – just unable to think or motivate myself. My brain is simply tired.
When I first started this challenge almost a full year ago, I … more
This week, I didn’t make a game.
The nice thing about this week, however, was that I accepted very early on in the week that I wouldn’t be able to make a game. Usually, even when I know I have … more
Idea: This week I was visiting family and living on a sailboat for part of the week. Because of these two things (mostly the seasickness, to be honest), I wanted to keep this week a little light. Also, … more
Idea: Quite honestly, I’m not entirely sure what sparked the initial idea for this week’s game*. Something along the way made me think about space, which ultimately led to me thinking about orbits and gravity. Unlike Week 43… more
Idea: With Fantastic Arcade happening most of the week, it was shaping up to be a busy one – which meant that I knew my game would have to be small this week. With all of the negativity … more
Idea: This week was fun because I spent my entire week staying in the home of my super talented game designer friend, Lisa Brown. As I’ve been notoriously bad at starting my Game a Week games far … more
Idea: I actually had the idea for this game last week, but as I hardly even touched it before the week was over, I decided to push it off to this week. I wanted to make a … more
This was the first week since Week 29 that I didn’t make a game. Though slightly disappointed in myself that I didn’t find the time to crate something, I’m incredibly proud of myself for having a streak that long.
Basically, … more
Idea: Due to a lot of traveling, events, and other things occurring in the industry, I wasn’t feeling particularly motivated to make a game this week. To sooth a lot of feelings I was having, I decided to … more
Idea: My goal for this week was to focus, once again, on learning networking. I wanted to choose a simple (already existing) game, turn it into a multiplayer experience, and perform some simple networking.
I ultimately decided to … more