I’m excited to announce that today I’m releasing a pack of eight local multiplayer games that I created over my year long Game a Week challenge! This pack of games is available for purchase on itch.io at $2.99 for PC, … more
Today I finished a game that I started almost two years ago.
It’s not that I’d been working on this game for two years straight – I just started it two years ago and finished it today.
In the … more
Because making a “Top 10 games of 2014″ list sounds too specific and hard, I decided to approach my list as a personal “Top 10 things that I saw, played, or did during 2014″.
Most of the items listed here … more
I’ve written about the origins of Game a Week, I’ve spoken about my experiences doing this project, and I’ve been interviewed on why I started making weekly games for 52 weeks straight.
Now, I guess it’s time to examine … more
NOTE: Just like in last week, this post is coming almost a month after finishing the game. The lessons learned from this week are a bit clearer in my head since I didn’t start a new project … more
NOTE: Because of an extreme case of holy-crap-I-have-so-much-to-do-and-I’m-so-burnt-out-on-game-a-week-stuff, this post is happening over a month after actually making this game. Thus, this is probably going to be short and not full of too much helpful information (seeing as … more
Idea: This week, between Game City, a cold, and spending the first half of the week making a different game (which you can read about at the bottom of this post), I knew that I would have … more
Idea: This week’s game was inspired by this cutie right here.
I was staying with a friend in Nottingham for the week before Game City – and she, among her many other accomplishments in life, is the … more
Idea: I’ve spent the last few weeks feeling extremely exhausted. Not physically exhausted – just unable to think or motivate myself. My brain is simply tired.
When I first started this challenge almost a full year ago, I … more
This week, I didn’t make a game.
The nice thing about this week, however, was that I accepted very early on in the week that I wouldn’t be able to make a game. Usually, even when I know I have … more