I tried to start small with my first idea. It was a game where you had to simultaneously control a number of circles and place them in a certain area to score points. I had no real direction in my head for this, it was just something “easy” that I thought could be “fun”.
What went well
Almost nothing. However, it was my very first game a week game and I definitely made something. I made something that you could theoretically interact with and had a very loose connection with the original idea.
What went wrong
I started WAY too late in the week. I think I started this game on Friday (honestly can’t remember, I just know it was way later in the week than it should have been). I also didn’t think my idea through before hand. I had a concept, didn’t put much thought into how to interact with it, and just made it.
What I learned
I need to start working on my game a lot earlier if I want to give myself ample time to properly explore the current week’s idea.